Please come to Gas Zappers solo show at BAM/PFA! We are gonna debut the long anticipating Gas Zappers’s online game. I will be there on Oct 30 giving talk to Prof. Richard Rinehart‘s class.
October 22, 2008 – February 8, 2009
Gas Zappers, by artist Kenneth Tin-Kin Hung, is an interactive online art game that tackles global warming. Hung is among the contemporary artists and educators who have adopted video games as a new platform for social debate and aesthetic experience by developing “serious games.” In Gas Zappers, the idiom of the video game is exploited to challenge and illuminate the simplistic notion of quick fixes to environmental issues.
Berkeley and the Bay Area have been at the center of the cultural debate around alternative energy sources and global warming, due in no small part to developments like the $500 million joint project between UC Berkeley and British Petroleum to develop alternative biofuels. Gas Zappers furthers this discourse in a serious game that is also at times fantastical and wry.
Like much of the artist’s work, Gas Zappers is visually frenetic and colorful, referencing numerous popular and political sources. The animation style of Gas Zappers reinforces and goes beyond the game’s subject of global warming, caricaturing the exasperating and vulgar noise of the political media engine itself. In adopting the artistic strategies of photomontage, political satire, humor, and surrealism, Hung is an artistic descendent of Dadaist John Heartfield, whose photomontages lampooned Hitler and Mussolini. Ken Johnson wrote for the New York Times, “Looking at Kenneth Tin-Kin Hung’s art is like peeking into the fever dream of an overworked political blogger. Mr. Hung, 31, is a fierce, funny and inventive political satirist.”
Kenneth Tin-Kin Hung received a New Media Fellowship, funded by the Rockefeller Foundation, to develop Gas Zappers. A video version of the work was shown in the 2008 Sundance Film Festival. BAM/PFA’s exhibition, on view starting October 22 at bampfa.berkeley.edu/exhibition/gaszappers and in the museum’s Bancroft Lobby, is the world premiere of the fully realized work, including the interactive game.
Digital Media Director and Adjunct Curator